Carousel dining tables and trampoline seats are amid the cartoonish fittings in the Stockholm offices for King, the organization behind common video game Candy Crush Saga .
Produced by Swedish layout company Adolfsson & Partners, the offices for interactive game developer King are split above two floors inside of a huge 1940s building positioned at Sveavägen 44.
The spaces are divided into zones themed all around distinct landscapes, incorporating characters and designs from King games.
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Photo by Kristian Pohl
The agency’s aim for the task was to design “a imaginative office landscape that communicates King’s soul, a area that with ‘fun’ and ‘magic’ as its watchwords can be named a kingdom”.
“We produced a colourful and vitality-filled workplace featuring each humour and intelligent answers,” explained Adolfsson & Partners. “This is an office that reflects King – what they produce and what they think in.”
Visitors are greeted at a white, egg-shaped reception desk and directed to the coloured meeting places by coordinated signage.
The largest area is called Pavilion Park and is developed as a “party space” to accommodate all of the company’s employees at as soon as.
Green planks cover the walls and form picnic tables in the centre of the room, while booth seating is designed within carousel-like structures.
Desk spaces around the outdoors of the reduced level are zoned into versatile regions named Magic Forest, Green Hills, Treasure Island, Countryside and Deep Sea – each with its own meeting services, personal perform rooms and rest spaces.
Photograph by Kristian Pohl
Meeting rooms are based on different King games, with their characters displayed as vinyls on the tinted glass walls.
Photograph by Kristian Pohl
“King utilizes a scrum-primarily based perform strategy and as a result demands a versatile remedy for its workstations when the teams adjust their size and composition, as effectively as spots for the two fast stand-up meetings and longer meetings in rooms,” explained Adolfsson & Partners.
The operate places are divided by mobile textile screens shaped like trees, waves and other landscape characteristics depending on the zone they are positioned in. These support to supply sound insulation along with the grey carpet, which is speckled in various hues from zone to zone.
Perforated partitions, custom-made furnishings units and other workplace add-ons are also coloured to match their “landscape”.
An internal staircase back links the upper and reduce floors, positioned in a communal area named Kingtown that is split more than the two amounts.
“The theme is the city with its outdoor life, creating internet sites and street art,” said the agency. “A meeting spot for every person and a room for playing, lounging about in the sofas or chillaxing in the giant hammocks.”
Much more open-plan workplace space in areas named Sandy Dunes, Mountain Tops and Wild Jungle can be discovered on the upper floor, which measures around half the size of the storey under.
Sandy Dunes attributes desert-coloured partitions and cacti plants, as properly as a yellow relaxation area furnished with the Spanish designer Patricia Urquiola’s Bandas seating, which is patterned with oversized stitches.
Elsewhere, a carpentry workshop has walls lined with yellow-painted pegboard, whilst a library made for quiet activities is coloured dark green. There’s also a video games area and a pinball hall for personnel to use for the duration of their breaks.
“Using King’s 200 video games for inspiration, we designed an atmosphere in which all the employees can work and be inspired inside a planet of games,” the designers explained. “We didn’t create an workplace – we created a kingdom.”
Photography is by Joachim Belaieff unless specified otherwise.